


Since his first release of FFVI_Explore, Lang has updated it with what he calls “modding mode,” which extracts all the files from the archive to your hard drive. Eventually, Lang had determined 4983 filenames-only three eluded him. He also googled for the filename list of the Android version of the game, which netted most of the rest. Playing for a few hours hours netted hundreds of file names, but only when the game called for them. Digging around the executable, he figured out how the game was converting each file name into a number, then wrote a script to log each file name when the game ran.

All of its data was stored as hashes, and Lang needed to uncover the true filenames to be able to extract the files. Putting the pieces togetherĭecoding FFVI's. The original sprites mod is a work-in-process by Saftle. They just take the data from the old version, and render it out in a supposedly prettier way." From a programming perspective it's a really clever solution to remastering the game, as opposed to remaking everything from the ground up. It references all the stuff out of the original game, pulls it out, and constructs it in the new engine. "Square actually have a copy of the original Final Fantasy VI inside the Steam release of Final Fantasy VI, and what they do is reference the original copy as a database to pull information such as cutscenes, where sprites are located, how the map is constructed, item stats, AI. "Final Fantasy VI is sort of unique compared to the other Final Fantasys on Steam," said modder Christopher Cooper, who goes by the handle Krisan Thyme online. And unlike the typical PC port, Final Fantasy VI contains a surprise secret: a pristine copy of the Game Boy Advance ROM buried in its source code. These included Five Nights at Freddy’s: Security Brea, Shadows Over Loathing, Teslagrad was Remastered and we got a brand new one too with Teslagrad 2, oh and Coffee Talk Episode 2!Įven after that, I’ve probably missed something.Final Fantasy VI’s PC port was definitely not built to be fiddled with. Then halfway through this week got a Indie Direct, and that means shadow drops. Fans of early access will enjoy Disney Speedstorm as well. Then we’ve finally got those Final Fantasy Pixel Remasters, thankfully with the font fixed. New release highlights: As if I’m not putting Advance Wars 1+2: Re-Boot Camp first, would you expect anything less? Here’s our review too. A good chunk of the games below should be on your radar, and even if not everything is to your taste there’s got to be at least one thing. What a week for Nintendo Switch owners, there are 60+ games there below and yeah usually every week there’s at least 50 so it’s not too many – but there’s a different.
